Course Descriptions...

Bridge Resource Management (U. S. Navy specific): A five day, forty hour course of instruction, focusing on team building and effective communications within the ship control team and among bridge watch personnel.

View BRM schedule »

The following geographic databases are currently available on the simulator:

BahrainEnglish ChannelHalifaxInglesideKuwaitMayport
NaplesNorfolkOkinawaOpen SeaPascagoulaPearl Harbor
Puget SoundPusanRotaSan DiegoSaseboTokyo Bay
Abu DhabiSan FranciscoBostonVancouver
Jebel AliLittle CreekYorktownLua Lua LeiSingaporeStrait of Hormuz

Pearl Harbor NSST

Basic Ship Handling Course: The Basic Ship Handling Course (BSH) is a five day course of instruction patterned after STCW training courses and consisting of about 10 hours of classroom and 30 hours of shiphandling simulator exercises. This course is intended for the inexperienced Navy novice seeking qualification as Officer of the Deck and Surface Warfare Officer but can be modified to match the experience level of any group. Class size is strictly limited to six students to ensure every student receives sufficient conning time. The course covers the very basic principles of shiphandling utilized in controlling the movement and positioning a basic Navy destroyer type ship. The course uses Barber's Naval Shiphandler's Guide, Naval Institute Press, as a textbook and includes nightly homework assignments in preparation for each day's instruction.
In the final portion of the BSH course, as a form of "final exam" without instructor coaching, each student demonstrates a series of four shiphandling evolutions; getting underway from alongside a pier, making a landing, underway replenishment, and man overboard. These demonstrations are assessed by an experienced instructor and the assessment process may be observed or assessed by the ship's Commanding Officer.
The BSH Course includes 10 shiphandling lessons:
  1. Introduction
    Classroom instruction covers course format and schedule, explanation of textbook and shiphandling fundamentals. Included are principles of physics; Archimedes, Newton, Bernoulli and Venturi. Discussion focuses on ship stability and buoyancy, laws of motion and the combination of art and science in bringing together the proficient use of forces to control position and movement of a ship. A one hour orientation provides an introduction to the shiphandling simulator.
  2. Forces on the Ship
    Classroom instruction covers the basic principles of controllable forces; propulsion, rudder, mooring lines, tugs and anchors and how these forces can be used to control and position the ship. Pilot status is included. Uncontrollable forces, wind and current, including tides, are discussed with explanations of determination of effects.
  3. Standard Commands
    Classroom instruction covers the need for and methods of using standard commands in steering, rudder position, speed control, mooring lines, tug control and anchor. Students then demonstrate ship control with standard commands in shiphandling simulator exercises.
  4. Getting Underway from Alongside a Pier
    Classroom instruction covers methods of getting a ship underway from alongside a pier with considerations of wind and current. Instruction includes review of forces, preparations, use of mooring lines, twisting, flow past the rudder, pivot point and safe maneuvering in proximity to other ships. Each student then practices getting underway procedures by conning the ship under instruction in the shiphandling simulator.
  5. Making a Landing – Pier Arrival
    Classroom instruction covers methods of bringing a ship from a channel into position alongside a pier with considerations of wind and current. Instruction includes review of forces, preparations, use of tug, rudder and speed control, approach, flow past the rudder, final adjustments, pivot point, use of mooring lines and safe maneuvering in proximity to other ships. Each student then practices making a landing by conning the ship under instruction in the shiphandling simulator.
  6. Basic Rules of the Road
    Classroom instruction covers the three basic Rules of the Road situations; head-on, crossing and overtaking. Instruction includes determination of stand-on or give-way status, sound signals, lights, distress signals, international and inland rules, and demarcation lines. Students then demonstrate appropriate Rules of the Road procedures in shiphandling simulator exercises. Homework includes an open book Basic Rules of the Road exam with classroom critique.
  7. Underway Replenishment
    Classroom instruction covers the importance of and procedures employed in conducting underway replenishment. Instruction includes preparation, approach, alongside and breakaway with emphasis on safety. Each student then practices conduct of underway replenishment procedures under instruction in the shiphandling simulator.
  8. Man Overboard
    Classroom instruction covers shiphandling maneuvers and procedures to be taken in man overboard situations. Instruction includes initial actions, four recovery maneuvers (Anderson, Williamson, Racetrack and Y Backing), recovery and pick-up procedures. Each student then practices maneuvering the ship for a man overboard by conning the ship under instruction in the shiphandling simulator.
  9. Tactical Maneuvering
    Classroom instruction covers basic formations and maneuvering of the ship in line formations. Students then demonstrate ship maneuvering in line formations under instruction in the shiphandling simulator. A NATO-like operation order and signal book sets the scene and provides the basis of delayed execution directive communications.
  10. Anchoring
    Classroom instruction covers; equipment, characteristics and piloting, selection of the anchorage, plotting the anchorage, executing the anchorage, and post anchorage procedures. Instruction includes terminology and emphasizes safety in this basic seamanship evolution.

View BSH schedule »

These Simulator Ownship Ship Models are currently available:

ARS 50 Rescue and SalvageCG 47 Ticonderoga Class CruiserCVN 68 Supercarrier
CVN 76 Supercarrier DDG 51 Guided Missile DestroyerDDG 72 Guided Missile Destroyer
DDG 79 Guided Missile DestroyerFFG 7 Guided Missile Frigate LCAC 1 Landing Craft Air Cushion
LCC 19 Amphibious Command ShipLCS 1 Littoral Combat ShipLCS 2 Littoral Combat Ship
LHA 1 Amphibious Assault Ship General PurposeLHD 1 Amphibious Assault Ship Multi PurposeLPD 17 Amphibious Transport Dock
LPD 4 Amphibious Transport Dock LSD 49 Landing Ship DockMCM 1 Mine Countermeasures Ship
PC 1 Coastal Patrol BoatRHIB 7 MeterRHIB 11 Meter

 

Special Evolutions Training (Navy Specific Maneuvers): Four hour modules of Kongsberg Polaris V2 training, designed as professional development and self assessment for U. S. Navy shipboard bridge watch-standers and ship control personnel.

List of Special Evolutions here »

Radar Observer Course (Unlimited) (STCW Certified): A five day, forty hour course of instruction, focusing on radar theory, usage, limitations, target characteristics, collision avoidance, relative motion and navigation. Class size is limited to ten students. Each attendee should bring a set of dividers, parallel rulers, and pad of maneuvering boards (fifty). Plotting sheets will be provided at the facility.

View Radar Observer schedule »

Automatic Radar Plotting Aid (ARPA) Course (STCW Certified): A five day, forty hour course designed to meet equivalency for the Standards of Training and Certification of Watchstanders in the theory and usage of Automatic Radar Plotting Aid systems as an aid to standing a navigational watch on a U. S. Navy vessel. Class size is limited to four students. Each attendee should bring a set of dividers, parallel rulers, and pad of maneuvering boards (fifty). Plotting sheets will be provided at the facility. The command should also provide three sets of charts to support navigation and parallel indexing exercises. Topics of discussion and instruction include:

View ARPA schedule »

Electronic Chart Display Information Systems (ECDIS) Course: A five day, supervisor level, forty hour course, providing equivalency training following the Standards for Training, Certification, and Watchkeeping. This course is designed to facilitate the usage of ECDIS during the navigational watch on a U. S. Navy vessel. The course utilizes the simulator’s installed Sperry Voyage Management System (VMS) as its delivery platform for practical application. The course discusses system theory, and specific U.S. Navy policy with regards to ECDIS systems. Class size is limited to four students. Specific topics include:

View ECDIS schedule »

For more ECDIS-N information click here... »

Polaris Shipboard V1 Operations Refresher Course: A five day refresher course for commands outfitted with the Polaris shipboard V1 ship handling simulator. This course highlights the operations and training features of the Polaris V1, and can be conducted at the shore side Fleet Concentration Area (FCA) ship handling complexes. Topics of instruction include:

Course completion

Upon successful completion of each course of instruction, a letter will be issued to Commander, Naval Surface Forces N7, outlining the course of instruction attended, the command’s course participants, the instructor’s name, and the hours completed for each course, including an assessment. A copy for the command is available upon request. Online documentation of course completion will also be reflected under the “Master Schedule/Training Request, View Ship Course Records” as confirmation of the completed course of instruction.

For Special Evolutions training involving particular course of instruction modules, an hours and type of evolution breakdown will be provided for entry into the individual(s) Training Reference Book (TRB) (Reference: Navigation, Seamanship, and Shiphandling Training Requirements Document, Chief of Naval Operations Surface Warfare Directorate 15 June 2002, Chapter 5, Section 5.5.3 Special Evolutions.) Record entry codes provided on the letter for entry in the TRB are as follows:

Simulator Log Entry Information Format: The TRB requires specific information and formatting for inclusion in the Simulator Log portion of the record. No deviation from the following format is permitted:

The character or kind of watch stood will be described by a NUMBER-LETTER-NUMBER code as follows:

1st NUMBER – to denote watch / simulation ENVIRONMENT
LETTER – to denote GENERAL PURPOSE of the watch/simulation
2nd NUMBER – to denote SPECIFIC PURPOSE of the watch/simulation

  1. The Code for watch/simulation ENVIRONMENT (first number) shall be selected as appropriate from the following:
    1. Day unrestricted visibility
    2. Day restricted visibility
    3. Night unrestricted visibility
    4. Night restricted visibility
    Use Code 2 if over 50% of the watch/simulation duration was under actual restricted visibility conditions.
    Use Code 3 if over 50% of the watch/simulation duration was in darkness, unless classifiable as 4.
    Use Code 4 if over 50% of watch/simulation duration was in darkness and 50% of the watch during darkness was under actual restricted visibility.
  2. The Code for GENERAL PURPOSE of watch/simulation (first letter) shall be selected from the following: General Training
    1. Independent steaming
    2. Formation steaming
    3. Multi ship operations
    4. Special Evolution
  3. The appropriate Code for the SPECIFIC PURPOSE of watch/simulation (second number) shall be selected from the following: For GENERAL PURPOSE Code A and B:
    1. Transit
    2. Deployed away from homeport
    3. Joint training exercise
    4. Patrol
    For GENERAL PURPOSE Code C and D:
    1. Underway Replenishment
    2. Flight Operations
    3. Man Overboard
    4. Engineering drills/evolutions
    5. Damage control drills/evolutions
    6. Integrated training team drills and evolutions
    7. Sea detail
EXAMPLE: DDG 51 Watch Team performing UNREP procedures during daylight hours in heavy fog. = Code 2C1